AI Insights · Timothy · October 2023
Top 5 First Person Games in Chile Q3 2023: Performance Overview
Discover the performance trends of the top 5 first-person games in Chile for Q3 2023, including downloads, revenue, and active users.
In the third quarter of 2023, the top five first-person games in Chile showcased varied performance trends across downloads, revenue, and active users. Here’s a detailed look at how each app fared, based on data from Sensor Tower.
Arena Breakout: Realistic FPS, published by Level Infinite, experienced a notable increase in weekly revenue, starting at approximately $679 in the week of July 10 and peaking at around $5.4K by mid-September. Downloads saw an initial surge to 57.5K in late July but declined steadily to just under 10K by the end of September. Active users followed a similar trend, starting at 36.9K in early July, peaking at 66.9K mid-month, and then declining to around 42.4K by the end of Q3.
Block Crazy Robo World, from Craft Trending Studio, saw a generally declining trend in downloads from 20.4K in early July to approximately 10.2K by late September. The active user base remained relatively stable, fluctuating between 75.6K and 92.8K throughout the quarter.
Call of Duty: Mobile Season 7, by Activision Publishing, Inc., demonstrated a robust presence with weekly revenue starting at $35.1K in late June, surging to $68.1K by early July, and then stabilizing around $34.4K to $28.8K towards the end of September. Downloads remained consistent, averaging around 13K weekly, while active users hovered between 221K and 237K throughout the quarter.
Mechangelion - Robot Fighting, published by MOONEE PUBLISHING LTD, had modest weekly revenue, peaking at $169 in late August. Downloads varied, starting at 5.6K in late June, peaking at 20.4K mid-July, and settling around 7.1K by the end of September. Active users saw a peak of 42.4K in mid-July, declining to about 23.3K by the quarter's end.
Craftsman: Building Craft, published by StarGame12, maintained a stable download rate, averaging 11K to 16K weekly. Active users started at around 177K in late June, peaking at 186K in early July, and then fluctuating between 154K and 172K throughout the quarter.
For more detailed insights on app performance and trends, visit Sensor Tower.